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https://w.atwiki.jp/touhoukashi/pages/2732.html
【登録タグ Angelic Meister N SYNC.ART'S 仲村芽衣子 神さびた古戦場 ~ Suwa Foughten Field Heavenly Sequence 曲】 【注意】 現在、このページはJavaScriptの利用が一時制限されています。この表示状態ではトラック情報が正しく表示されません。 この問題は、以下のいずれかが原因となっています。 ページがAMP表示となっている ウィキ内検索からページを表示している これを解決するには、こちらをクリックし、ページを通常表示にしてください。 /** General styling **/ @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight 350; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/10/NotoSansCJKjp-DemiLight.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/9/NotoSansCJKjp-DemiLight.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/8/NotoSansCJKjp-DemiLight.ttf) format( truetype ); } @font-face { font-family Noto Sans JP ; font-display swap; font-style normal; font-weight bold; src url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/13/NotoSansCJKjp-Medium.woff2) format( woff2 ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/12/NotoSansCJKjp-Medium.woff) format( woff ), url(https //img.atwikiimg.com/www31.atwiki.jp/touhoukashi/attach/2972/11/NotoSansCJKjp-Medium.ttf) format( truetype ); 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https://w.atwiki.jp/titanquest/pages/478.html
Adept s Diacem 日本語訳:アデプト ダイアデム 性能 132 Armor 33% Elemental Resistance 44% Skill Disruption Protection 13 Energy Leech Retaliation per Second +20% Elemental Damage +21% Energy Regeneration 「アデプト リゲイリア」セットの一つ Required Player Level 34 Required Dexterity 137 Required Intelligence 325 解説
https://w.atwiki.jp/mountandblade/pages/155.html
Prophesy of Pendor クラッシュ対応方法対応方法テンプレ原文 翻訳(一部) Prophesy of Pendor クラッシュ対応方法 対応方法テンプレ 基本的な対応方法がTaleworldsPOP3公式スレの各所で言及されています。 以下はM B ONLY -Prophesy of Pendor 3.0 FOR M B V 1.011 - Consolidated Bug Reportsの 1に相当する書き込みです。 最もよくまとまっていると思うので転載します。(訳は途中です。) 原文 M B ONLY -Prophesy of Pendor 3.0 FOR M B V 1.011 - Consolidated Bug Reports « on July 31, 2010, 11 32 09 AM » THIS BUG REPORT THREAD IS FOR POP 3.0 FOR M B V 1.011. PLEASE POST POP 3 WARBAND BUGS IN THE POP 3, WARBAND SUPPORT THREAD. PLEASE READ BEFORE POSTING ANY BUG REPORTS! PLEASE CONFINE YOUR POSTS HERE TO BUG REPORTS ONLY (RATHER THAN OTHER TOPICS OR QUESTIONS!) 0. READ THE LIST OF PRIOR SUBMITTED BUGS BEFORE POSTING. 1. Please specify OS and error reports from Windows. Both Windows 7 and Vista have been reported as causing problems. 2. Did you edit any files in PoP? Did you use other cheats in PoP? If so, please specify what you did precisely. 3. Do you have any mods installed in Native which modify troops/gameplay/other conditions? 4. Did you install any other mods which affect sound or visuals in either Native or Prophesy of Pendor? 5. Did you do a clean install of Native 1.011 in a separate directory after checking the threads here to make sure your Native install is not corrupt? Did you put ONLY POP in the modules file of the separate installation of Native 1.011? 6. Do you have audio codecs which might be problematic with Native M B? Apparently, there are some in Vista/Windows 7. 8. If running either Windows 7 or Vista, did you install the game as administrator? 9. If so, have you set compatibility for M B 1.011 to XP? 10. READ THE LIST OF PRIOR SUBMITTED BUGS BEFORE POSTING. 11. Did you use any of Magelord's tweaks designed for Native? (Many will crash PoP.) 12. Did you read the list of those modifications and edits for POP which have been tested and found to work? 13. READ THE LIST OF PRIOR SUBMITTED BUGS BEFORE POSTING. MY GAME CRASHED, WON’T LOAD, HAS PROBLEMS . . .! (Please also read the Game Breakers list before posting.) 1) Many weapons without them before now have LODs, which has eliminated crashing during battles in our tests. If you crash during a big battle, before you report the problem, try reducing ragdolls and corpses and set Battle Sizer to a lower level if you're using it, try going back to DX7 instead of DX9. 2) If you still have problems, please report the following in the bug thread a) Who you were fighting b) Number of your troops and of the enemy troops in the siege or battle c) Location of the battle d) Specs of your machine and video card, how much memory, etc. e) Specific details of a non-battle crash, such as taking to a particular type of troop or npc Specs of your machine and video card are important. This will help find the problem. Saying "my game crashed" without specific details will not help locate the problem. If you can, keep a save game to send our techies. If you have an older or not very powerful machine, save before battles. If you get the "face of doom" screen, it is an Nvidia issue, not a PoP 3 issue. Other issues may arise from ATI video cards, which have always had issues with M B, but we have tested POP 3 with both. 3) Make sure POP 3 is installed into the modules folder of a clean, un-modified in any way M B V 1.011. (NOT Warband!) If you already have a clean install of Native v 1.011 for PoP v 2.5, you can put it in the same folder as v 2.5. Make sure you have the correct number of M B files, as one of the mirrors for Download is incomplete. Otherwise, you may get a prisoner bug or CTD not caused by POP 3, but caused by an incomplete version of M B V 1.011. Your Mount and Blade install is corrupted, if it is 377 MB in size when it should be 381 MB. Please delete your old M B V 1.011 and install a new one, if this is the case. This link is for the valid version http //games.softpedia.com/progDownload/Mount-Blade-Download-8881.html GAME BREAKERS 1) Do not alter the codes in any way. PoP 3 has been extensively recoded and you will cause many bugs or experience crashes if you combine PoP 3's codes with tweaks designed for Native, or even tweaks which worked in PoP V 2.5, because so much has changed. Bugs caused by your tweaks to the code are not supported. 2) If you fiddle with the items or troops files to make certain items available to you or to increase troop stats and hp, remember that all your enemies who use that equipment or have those troops will benefit from your tweaks, to your detriment. All the armor, horses and weapons are in use in the game, many by your enemies. If your tweaks cause bugs, (which they probably will) those bugs are unsupported. 3) Do not add anyhing to the items file. We are maxed out. Your game won't load or will crash if you do. Please don't report this as a bug. 4) If you use certain cheats and get the Cheater's Achievement Screen, all your other Achievements will be disabled in your current game and you won't get the rewards they bring. This is not a bug. You may wish to save before you use a cheat. We are not saying which cheats trigger this, but a variety of them do. 5) Do not add any other mods to PoP 3. (Some which may have been "safe" for PoP V 2.5 may not be safe for PoP 3, due to massive recoding.) Doing so may crash your game. We do not support bugs caused by mod additions which we did not add ourselves. 6) Don’t support a Claimant. We did not change or fix the bug with that. If you support a Claimant to a faction throne, the Native bug that frequently ruins the game will probably appear in your game. We strongly advise that you not back any Pretender, but instead go with a faction or go independent and avoid this nasty Native bug. Problems with the Claimant line of play are not supported. Reminder from MadVader Common Native cheats/hacks you don't need because they are in the game 1. Make cattle follow you 2. Disable companion complaints 3. Talk to village elders from a village menu 4. Change your banner 5. Make more cattle available in late game 6. Allow inventory/party/player hotkeys in menus during sieges and joined battles 7. Prisoner price varies with their level 8. Weekly cost in party screen shows all your costs including garrisons PROPHESY OF PENDOR 3 IS MADE FOR M B v 1.011. You cannot play it with Warband, so please don't report that it won't load. (Error message costumes_a.brf error) Stability Pack included in PoP 3 download for Vista/Windows 7 64 bit users Some, but not all (We do not know why), 64 bit users were experiencing crashes. Mad Vader created a stability pack that changes key files (The text files) of the game so that performance is optimized over graphics. We removed many textures and additional scenes from this pack in order to circumvent the 64 bit issues. We discussed at length this move and realize that it is a bandaid and not a true solution. But since we do not have the resources or ability to reach into the engine code, then we will have to settle for this solution in the M B environment. The Good news is that the engine for Warband does not have these issues... so when we release there for PoP3.0, it will have everything. That is a few months out however. To use the Pack Back up your text files and folders. copy the files and folders in this pack OVER the existing POP install. That is it. 翻訳(一部) ゲームブレイカー 1) いかなる方法によってもコードを書き換えないでください。POP3は拡張的に再コーディングされており、ネイティブ向けの調整をPOP3に結合した場合、多くのバグとクラッシュに遭遇するでしょう。多くが再コーディングされているため、POP2.5で動作していたものであっても、同様でしょう。コード調整によるバグはサポート対象外です。 2) 装備や軍関係をいじって強くすると、同時に敵も強くなります。すべての装備は敵も使用しており、強化した分あなたも損をします。またそれでバグが発生してもサポートしません。 3) アイテムを独自に追加しないでください。すでにいっぱいいっぱいです。これ以上追加するとクラッシュするでしょう。それをバグと報告しないでください。 4) あなたがもしチートを使用してチーターの称号を得てしまった場合、これまでの称号は無効化されも今後の称号も得られなくなりますが、これはバグではありません。もしチートを使用するならその前にセーブしましょう。どのチートがこのトリガーになるかは言いませんが、さまざまなチートが該当します。 5) POP3に他のMODを追加しないでください。(たとえ2.5で「安全に」動作していたとしても、多くが再コーディングされているPOP3ではそうはいえません。)クラッシュが頻発するでしょう。こうした問題についてはサポートしません。 6) 王位請求者を支援しないでください。それにまつわるバグについて変更も修正もしていません。もし王位請求者を支援したらおそらくネイティブのバグが頻繁に起こるでしょう。どの王位請求者も支援しないことを強くアドバイスします。代わりに国家に所属するなり独立するなりして、このネイティブのバグを回避してください。王位請求者まわりの問題はサポートしません。※ver3.1では話しかけても支援ができず項目も消えてるが王位主張者に話しかけるだけでバグるので注意 MadVaderからの注意書き 以下のネイティブ共用チート/ハックはゲームに含まれるので不要です: 1. 牛を追従 2. コンパニオンの不平を無効化 3. 村メニューから村長と会話 4. 軍旗(バナー)変更 5. 後半の?ゲームでより多くの牛を扱えるように 6. 包囲中や戦闘参加時にインベントリ・パーティー・プレイヤー情報へのホットキーでのアクセスを可能に 7. 囚人をレベル相応の価格に 8. パーティー画面での週当たり費用を、駐屯所も含めたものに Vista/Windows7 64bitユーザー向けの、POP3のダウンロードデータに含まれるStability Packについて 全員ではないいくつかのケースで(何故かは不明)、64bitユーザーはクラッシュが発生します。そこで、MadVaderはグラフィックに関するパフォーマンスの最適化を図るためのゲームの鍵となるファイル(テキストファイル)を変更するstability packを作りました。この64bit問題を回避するために、多くのテクスチャと追加のシーンをこのパックから削除しました。 われわれはこのことを長く議論しましたが、これは応急処置で本質的な問題解決ではないことを認識しています。しかしエンジンコードの中に到達するリソースも能力もないため、M Bの環境下ではこの対応策で我慢するしかありません。 いい知らせとしては、Warbandのエンジンにはこうした問題がないということです。ですからWarband向けにPOP3.0をリリースするときは問題ないでしょう。とはいえ数ヶ月かかるでしょうが。 このパックの使い方 テキストファイルとフォルダをバックアップする このパックのファイルとフォルダを既存のPOPインストールフォルダに上書きする 以上 訳者注: POP3 Stability Pack.rarのこと。要解凍。 また、このパックについては、Taleworldsの別スレで、上記OSに該当する人であってもクラッシュが起きない人は適用しなくてよい、と注意書きがありました。
https://w.atwiki.jp/mountandblade/pages/56.html
menu_start_game_1|Welcome, adventurer, to Mount Blade. Before you can start playing the game you must create a character. To begin, select your character's gender. mno_start_male|Male mno_start_female|Female mno_go_back|Go back menu_start_phase_2|You arrive at Calradia, a land torn between rival kingdoms battling each other for supremacy, a haven for knights and mercenaries, cutthroats and adventurers, all willing to risk their lives in pursuit of fortune, power, or glory... In this land which holds great dangers and even greater opportunities, you will leave your past behind and start a new life. Now, on a rise above a distant training field, you feel that you hold the key of your destiny in your hands, free to choose as you will, and that whatever course you take, great adventures await you. mno_continue|Continue... mno_tutorial_cheat|CHEAT! menu_start_game_3|Choose your scenario mno_custom_battle_scenario_1|Skirmish 1 mno_custom_battle_scenario_3|Skirmish 2 mno_custom_battle_scenario_4|Siege Defense 1 mno_custom_battle_scenario_5|Skirmish 3 mno_custom_battle_scenario_6|Siege Attack 1 mno_go_back|Go back menu_tutorial|You approach a field where the locals are training with weapons. You can practice here to improve your combat skills. mno_tutorial_1|Tutorial #1 Basic movement and weapon selection. {s1} mno_tutorial_2|Tutorial #2 Fighting with a shield. {s2} mno_tutorial_3|Tutorial #3 Fighting without a shield. {s3} mno_tutorial_3b|Tutorial 3 b mno_tutorial_3b_door|next level mno_tutorial_4|Tutorial #4 Riding a horse. {s4} mno_tutorial_5|Tutorial #5 Commanding a band of soldiers. {s5} mno_go_back_dot|Go back. menu_reports|Character Renown {reg5}^Honor Rating {reg6}^Party Morale {reg8}^Party Size Limit {reg7}^ mno_cheat_faction_orders|Cheat Faction orders. mno_view_character_report|View character report. mno_view_party_size_report|View party size report. mno_view_morale_report|View party morale report. mno_view_character_report|NPC status check. mno_view_faction_relations_report|View faction relations report. mno_resume_travelling|Resume travelling. menu_custom_battle_2|{s16} mno_custom_battle_go|Start. mno_leave_custom_battle_2|Cancel. menu_custom_battle_end|The battle is over. {s1} Your side killed {reg5} enemies and lost {reg6} troops over the battle. You personally slew {reg7} men in the fighting. mno_continue|Continue. menu_start_character_1|You were born years ago, in a land far away. Your father was... mno_start_noble|An impoverished noble. mno_start_merchant|A travelling merchant. mno_start_guard|A veteran warrior. mno_start_forester|A hunter. mno_start_nomad|A steppe nomad. mno_start_thief|A thief. mno_go_back|Go back menu_start_character_2|{s10}^^ You started to learn about the world almost as soon as you could walk and talk. You spent your early life as... mno_page|A page at a nobleman's court. mno_apprentice|A craftsman's apprentice. mno_stockboy|A shop assistant. mno_urchin|A street urchin. mno_nomad|A steppe child. mno_go_back|Go back. menu_start_character_3|{s11}^^ Then, as a young adult, life changed as it always does. You became... mno_squire|A squire. mno_lady|A lady-in-waiting. mno_troubadour|A troubadour. mno_student|A university student. mno_peddler|A goods peddler. mno_craftsman|A smith. mno_poacher|A game poacher. mno_go_back|Go back. menu_start_character_4|{s12}^^But soon everything changed and you decided to strike out on your own as an adventurer. What made you take this decision was... mno_revenge|Personal revenge. mno_death|The loss of a loved one. mno_wanderlust|Wanderlust. mno_disown|Being forced out of your home. mno_greed|Lust for money and power. mno_go_back|Go back. menu_choose_skill|{s13} mno_begin_adventuring|Become an adventurer and ride to Calradia. mno_go_back_dot|Go back. menu_past_life_explanation|{s3} mno_view_next|{s5} mno_continue|Continue to face creation... mno_go_back_dot|Go back. menu_auto_return|This menu automatically returns to caller. menu_morale_report|{s1} mno_continue|Continue... menu_faction_orders|{s9} mno_faction_orders_next_faction|Select next faction. mno_faction_orders_defend|Force defend. mno_faction_orders_gather|Force gather army. mno_faction_orders_increase_time|Increase last offensive time by 24 hours. mno_faction_orders_rethink|Force rethink. mno_faction_orders_rethink_all|Force rethink for all factions. mno_go_back_dot|Go back. menu_character_report|{s9} mno_continue|Continue... menu_party_size_report|{s1} mno_continue|Continue... menu_faction_relations_report|{s1} mno_continue|Continue... menu_camp|You set up camp. What do you want to do? mno_camp_action_1|Cheat Walk around. mno_camp_action|Take an action. mno_camp_wait_here|Wait here for some time. mno_camp_cheat|CHEAT MENU! mno_resume_travelling|Resume travelling. menu_camp_cheat|Select a cheat mno_camp_cheat_1|Increase player renown. mno_camp_action_4|Back to camp menu. menu_camp_action|Choose an action mno_camp_recruit_prisoners|Recruit some of your prisoners to your party. mno_action_read_book|Select a book to read. mno_action_modify_banner|Modify your banner. mno_action_retire|Retire from adventuring. mno_camp_action_4|Back to camp menu. menu_camp_recruit_prisoners|You offer your prisoners freedom if they agree to join you as soldiers. {s18} mno_camp_recruit_prisoners_accept|Take them. mno_camp_recruit_prisoners_reject|Reject them. mno_continue|Go back. menu_camp_no_prisoners|You have no prisoners to recruit from. mno_continue|Continue... menu_camp_action_read_book|Choose a book to read mno_action_read_book_1|{s1}. mno_action_read_book_2|{s1}. mno_action_read_book_3|{s1}. mno_action_read_book_4|{s1}. mno_action_read_book_5|{s1}. mno_action_read_book_6|{s1}. mno_action_read_book_7|{s1}. mno_camp_action_4|Back to camp menu. menu_camp_action_read_book_start|{s1} mno_continue|Continue... menu_retirement_verify|You are at day {reg0}. Your current luck is {reg1}. Are you sure you want to retire? mno_retire_yes|Yes. mno_retire_no|No. menu_end_game|The decision is made, and you resolve to give up your adventurer's life and settle down. You sell off your weapons and armour, gather up all your money, and ride off into the sunset.... mno_end_game_bye|Farewell. menu_pay_day|{s1}. mno_continue|Continue... menu_cattle_herd|You encounter a herd of cattle. mno_cattle_drive_away|Drive the cattle onward. mno_cattle_stop|Bring the herd to a stop. mno_cattle_kill|Slaughter some of the animals. mno_leave|Leave. menu_cattle_herd_kill|How many animals do you want to slaughter? mno_cattle_kill_1|One. mno_cattle_kill_2|Two. mno_cattle_kill_3|Three. mno_cattle_kill_4|Four. mno_cattle_kill_5|Five. mno_go_back_dot|Go back. menu_cattle_herd_kill_end|You shouldn't be reading this. menu_arena_duel_fight|You and your opponent prepare to fight for honour. mno_continue|Continue... menu_simple_encounter|{s2} You have {reg10} troops fit for battle against their {reg11}. mno_encounter_attack|Charge the enemy. mno_encounter_order_attack|Order your troops to attack without you. mno_encounter_leave|Leave. mno_encounter_retreat|Pull back, leaving some soldiers behind to cover your retreat. mno_encounter_surrender|Surrender. menu_encounter_retreat_confirm|As the party member with the highest tactics skill, ({reg2}), {reg3?you devise {s3} devises} a plan that will allow you and your men to escape with your lives, but you'll have to leave {reg4} soldiers behind to stop the enemy from giving chase. mno_leave_behind|Go on. The sacrifice of these men will save the rest. mno_dont_leave_behind|No. We leave no one behind. menu_encounter_retreat|You tell {reg4} of your troops to hold the enemy while you retreat with the rest of your party. mno_continue|Continue... menu_order_attack_begin|Your troops prepare to attack the enemy. mno_order_attack_begin|Order the attack to begin. mno_call_back|Call them back. menu_order_attack_2|{s4}^^Your casualties {s8}^^Enemy casualties {s9} mno_order_attack_continue|Order your soldiers to continue the attack. mno_order_retreat|Call your soldiers back. mno_continue|Continue... menu_battle_debrief|{s11}^^Your Casualties {s8}{s10}^^Enemy Casualties {s9} mno_continue|Continue... menu_total_victory|You shouldn't be reading this... {s9} mno_continue|Continue... menu_enemy_slipped_away|{s17} mno_continue|Continue... menu_total_defeat|You shouldn't be reading this... menu_permanent_damage|{s0} mno_s0|{s0} menu_pre_join|You come across a battle between {s2} and {s1}. You decide to... mno_pre_join_help_attackers|Move in to help the {s2}. mno_pre_join_help_defenders|Rush to the aid of the {s1}. mno_pre_join_leave|Don't get involved. menu_join_battle|You are helping the {s2} against the {s1}. You have {reg10} troops fit for battle against the enemy's {reg11}. mno_join_attack|Charge the enemy. mno_join_order_attack|Order your troops to attack with your allies while you stay back. mno_join_leave|Leave. menu_join_order_attack|{s4}^^Your casualties {s8}^^Allies' casualties {s9}^^Enemy casualties {s10} mno_continue|Continue... menu_zendar|You enter the town of Zendar. mno_zendar_enter| mno_zendar_enter_door|Door to the town center. mno_zendar_tavern| mno_zendar_tavern_door|Door to the tavern. mno_zendar_merchant| mno_zendar_merchant_door|Door to the merchant. mno_zendar_arena| mno_zendar_arena_door|Door to the arena. mno_town_1_leave| menu_salt_mine|You enter the salt mine. mno_enter|Enter. mno_leave|Leave. menu_four_ways_inn|You arrive at the Four Ways Inn. mno_enter|Enter. mno_leave|Leave. menu_test_scene|You enter the test scene. mno_enter|Enter. mno_leave|Leave. menu_battlefields|Select a field... mno_enter|Field 1 mno_enter|Field 2 mno_enter|Field 3 mno_enter|Field 4 mno_enter|Field 5 mno_leave|Leave. menu_dhorak_keep|You enter the Dhorak Keep mno_enter|Enter. mno_leave|Leave. menu_join_siege_outside|{s1} has come under siege by {s2}. mno_approach_besiegers|Approach the siege camp. mno_pass_through_siege|Pass through the siege lines and enter {s1}. mno_leave|Leave. menu_cut_siege_without_fight|The besiegers let you approach the gates without challenge. mno_continue|Continue... menu_besiegers_camp_with_allies|{s1} remains under siege. The banners of {s2} fly above the camp of the besiegers, where you and your men are welcomed. mno_talk_to_siege_commander| Request a meeting with the commander. mno_join_siege_with_allies|Join the next assault. mno_join_siege_stay_back|Order your soldiers to join the next assault without you. mno_leave|Leave. menu_castle_outside|You are outside {s2}.{s11} {s3} {s4} mno_approach_gates|Approach the gates and hail the guard. mno_town_sneak|Disguise yourself and try to sneak into the town. mno_castle_start_siege|Besiege the {reg6?town castle}. mno_cheat_castle_start_siege|CHEAT Besiege the {reg6?town castle}... mno_castle_leave|Leave. mno_castle_cheat_interior|CHEAT! Interior. mno_castle_cheat_exterior|CHEAT! Exterior. menu_castle_guard|You approach the gate. The men on the walls watch you closely. mno_request_shelter|Request entry to the castle. mno_request_meeting_commander|Request a meeting with someone. mno_guard_leave|Leave. menu_castle_entry_granted|After a brief wait, the guards open the gates for you and allow your party inside. mno_continue|Continue... menu_castle_entry_denied|The lord of this castle has forbidden you from coming inside these walls, and the guard sergeant informs you that his men will fire if you attempt to come any closer. mno_continue|Continue... menu_castle_meeting|With whom do you want to meet? mno_guard_meet_s5|{s5}. mno_guard_meet_s5|{s5}. mno_guard_meet_s5|{s5}. mno_guard_meet_s5|{s5}. mno_forget_it|Forget it. menu_castle_meeting_selected|Your request for a meeting is relayed inside, and finally {s6} appears in the courtyard to speak with you. mno_continue|Continue... menu_castle_besiege|You are laying siege to {s1}. {s2} {s3} mno_siege_request_meeting|Call for a meeting with the castle commander. mno_wait_24_hours|Wait until tomorrow. mno_castle_lead_attack|Lead your soldiers in an assault. mno_attack_stay_back|Order your soldiers to attack while you stay back... mno_build_ladders|Prepare ladders to attack the walls. mno_build_siege_tower|Build a siege tower. mno_cheat_castle_lead_attack|CHEAT Instant build equipments. mno_lift_siege|Abandon the siege. menu_siege_attack_meets_sally|The defenders sally out to meet your assault. mno_continue|Continue... menu_castle_besiege_inner_battle|{s1} mno_continue|Continue... menu_construct_ladders|As the party member with the highest Engineer skill ({reg2}), {reg3?you estimate {s3} estimates} that it will take {reg4} hours to build enough scaling ladders for the assault. mno_build_ladders_cont|Do it. mno_go_back|Go back. menu_construct_siege_tower|As the party member with the highest Engineer skill ({reg2}), {reg3?you estimate {s3} estimates} that building a siege tower will take {reg4} hours. mno_build_siege_tower_cont|Start building. mno_go_back|Go back. menu_castle_attack_walls_simulate|{s4}^^Your casualties {s8}^^Enemy casualties were {s9} mno_continue|Continue... menu_castle_attack_walls_with_allies_simulate|{s4}^^Your casualties {s8}^^Allies' casualties {s9}^^Enemy casualties {s10} mno_continue|Continue... menu_castle_taken_by_friends|Nothing to see here. menu_castle_taken|{s3} has fallen to your troops, and you now have full control of the castle.{reg1? It would seem that there is nothing stopping you from taking it for yourself... } mno_continue|Continue... menu_castle_taken_2|{s3} has fallen to your troops, and you now have full control of the castle. It is time to send word to {s9} about your victory. {s5} mno_castle_taken_claim|Request that {s3} be awarded to you. mno_castle_taken_no_claim|Ask no rewards. menu_requested_castle_granted_to_player|You receive a message from your liege, {s3}.^^ {reg4?She He} has decided to grant {s2}{reg3? and the nearby village of {s4} } to you, with all due incomes and titles, to hold in {reg4?her his} name for as long as you maintain your oath of homage. mno_continue|Continue. menu_requested_castle_granted_to_another|You receive a message from your monarch, {s3}.^^ 'I was most pleased to hear of your valiant efforts in the capture of {s2}. Your victory has gladdened all our hearts. You also requested me to give you ownership of the castle, but that is a favour which I fear I cannot grant, as you already hold significant estates in my realm. Instead I have sent you {reg6} denars to cover the expenses of your campaign, but {s2} I give to {s5}.' mno_accept_decision|Accept the decision. mno_leave_faction|You have been wronged! Renounce you oath to your liege! menu_leave_faction|Renouncing your oath is a grave act. Your lord may condemn you and confiscate your lands and holdings. However, if you return them of your own free will, he may let the betrayal go without a fight. mno_leave_faction_give_back|Renounce your oath and give up your holdings. mno_leave_faction_hold|Renounce your oath and hold on to your lands, including {s2}. mno_leave_faction_cancel|Remain loyal and accept the decision. menu_give_center_to_player|Your lord offers to extend your fiefs! {s1} sends word that he is willing to grant {s2} to you in payment for your loyal service, adding it to your holdings. What is your answer? mno_give_center_to_player_accept|Accept the offer. mno_give_center_to_player_reject|Reject. You have no interest in holding {s2}. menu_give_center_to_player_2|With a brief ceremony, you are officially confirmed as the new lord of {s2}{reg3? and its bound village {s4} }. {reg3?They It} will make a fine part of your fiefdom. You can now claim the rents and revenues from your personal estates there, draft soldiers from the populace, and manage the lands as you see fit. However, you are also expected to defend your fief and your people from harm, as well as maintaining the rule of law and order. mno_continue|Continue... menu_oath_fulfilled|You had a contract with {s1} to serve him for a certain duration. Your contract has now expired. What will you do? mno_renew_oath|Renew your contract with {s1} for another month. mno_dont_renew_oath|Become free of your bond. menu_siege_started_defender|{s1} is launching an assault against the walls of {s2}. You have {reg10} troops fit for battle against the enemy's {reg11}. You decide to... mno_siege_defender_join_battle|Join the battle. mno_siege_defender_troops_join_battle|Order your men to join the battle without you. menu_siege_join_defense|{s4}^^Your casualties {s8}^^Allies' casualties {s9}^^Enemy casualties {s10} mno_continue|Continue... menu_enter_your_own_castle|As you approach, you are spotted by the castle guards, who welcome you and open the gates for their {lord/lady}. mno_continue|Continue... menu_village|{s10}{s11}{s6}{s7} mno_village_manage|Manage this village. mno_recruit_volunteers|Recruit Volunteers. mno_village_center|Go to the village center. mno_village_center_door|Door to the village center. mno_village_buy_food|Buy supplies from the peasants. mno_village_attack_bandits|Attack the bandits. mno_village_wait|Wait here for some time. mno_collect_taxes_qst|{reg5?Continue collecting taxes Collect taxes} due to {s1}. mno_train_peasants_against_bandits_qst|Train the peasants. mno_village_hostile_action|Take a hostile action. mno_village_reports|CHEAT! Show reports. mno_village_leave|Leave... menu_village_hostile_action|What action do you have in mind? mno_village_take_food|Force the peasants to give you supplies. mno_village_steal_cattle|Steal cattle. mno_village_loot|Loot and burn this village. mno_forget_it|Forget it. menu_recruit_volunteers|{s18} mno_continue|Continue... mno_recruit_them|Recruit them ({reg6} denars). mno_forget_it|Forget it. menu_village_hunt_down_fugitive_defeated|A heavy blow from the fugitive sends you to the ground, and your vision spins and goes dark. Time passes. When you open your eyes again you find yourself battered and bloody, but luckily none of the wounds appear to be lethal. mno_continue|Continue... menu_village_infest_bandits_result|{s9} mno_continue|Continue... menu_village_infestation_removed|In a battle worthy of song, you and your men drive the bandits out of the village, making it safe once more. The villagers have little left in the way of wealth after their ordeal, but they offer you all they can find. mno_village_bandits_defeated_accept|Take it as your just due. mno_village_bandits_defeated_cont|Refuse, stating that they need these items more than you do. menu_center_manage|{s19}^{reg6?^^You are currently building {s7}. The building will be completed after {reg8} day{reg9?s }. } mno_center_build_manor|Build a manor. mno_center_build_fish_pond|Build a mill. mno_center_build_watch_tower|Build a watch tower. mno_center_build_school|Build a school. mno_center_build_messenger_post|Build a messenger post. mno_center_build_prisoner_tower|Build a prisoner tower. mno_go_back_dot|Go back. menu_center_improve|{s19} As the party member with the highest engineer skill ({reg2}), {reg3?you reckon {s3} reckons} that building the {s4} will cost you {reg5} denars and will take {reg6} days. mno_improve_cont|Go on. mno_forget_it|Forget it. mno_improve_not_enough_gold|I don't have enough money for that. menu_town_bandits_failed|{s4} {s5} mno_continue|Continue... menu_town_bandits_succeeded|The bandits fall before you as wheat to a scythe! Soon you stand alone in the streets while most of your attackers lie unconscious, dead or dying. Searching the bodies, you find a purse which must have belonged to a previous victim of these brutes. Or perhaps, it was given to them by someone who wanted to arrange a suitable ending to your life. mno_continue|Continue... menu_village_steal_cattle_confirm|As the party member with the highest looting skill ({reg2}), {reg3?you reckon {s1} reckons} that you can steal as many as {reg4} heads of village's cattle. mno_village_steal_cattle_confirm|Go on. mno_forget_it|Forget it. menu_village_steal_cattle|{s1} mno_continue|Continue... menu_village_take_food_confirm|It will be difficult to force and threaten the peasants into giving their precious supplies. You think you will need at least one hour. mno_village_take_food_confirm|Go ahead. mno_forget_it|Forget it. menu_village_take_food|The villagers grudgingly bring out what they have for you. mno_take_supplies|Take the supplies. mno_let_them_keep_it|Let them keep it. menu_village_start_attack|Some of the angry villagers grab their tools and prepare to resist you. It looks like you'll have a fight on your hands if you continue. mno_village_raid_attack|Charge them. mno_village_raid_leave|Leave this village alone. menu_village_loot_no_resist|The villagers here are few and frightened, and they quickly scatter and run before you. The village is at your mercy. mno_village_loot|Plunder the village, then raze it. mno_village_raid_leave|Leave this village alone. menu_village_loot_complete|On your orders your troops sack the village, pillaging everything of any value, and then put the buildings to the torch. From the coins and valuables that are found, you get your share of {reg1} denars. mno_continue|Continue... menu_village_loot_defeat|Fighting with courage and determination, the villagers manage to hold together and drive off your forces. mno_continue|Continue... menu_village_loot_continue|Do you wish to continue looting this village? mno_continue|Yes. mno_continue|No. menu_close|Nothing. menu_center_tax|You receive the accumulated rents and taxes of this fief, amounting to {reg1} denars. mno_continue|Continue... menu_town|{s10}{s11}{s12}{s13} mno_castle_castle|Go to the Lord's hall. mno_castle_castle_door|Door to the castle. mno_join_tournament|Join the tournament. mno_town_castle|Go to the castle. mno_town_castle_door|Door to the castle. mno_town_center|Take a walk around the streets. mno_town_center_door|Door to the town center. mno_town_tavern|Visit the tavern. mno_town_tavern_door|Door to the tavern. mno_town_merchant|Speak with the merchant. mno_town_merchant_door|Door to the shop. mno_town_arena|Enter the arena. mno_town_arena_door|Door to the arena. mno_town_dungeon|Never Enter the prison. mno_town_dungeon_door|Door to the dungeon. mno_castle_inspect|Take a walk around the courtyard. mno_castle_inspect_door|To the castle courtyard. mno_trade_with_merchants|Go to the marketplace. mno_walled_center_manage|Manage this {reg0?town castle}. mno_castle_station_troops|Station a garrison here... mno_castle_wait|Wait here for some time{s1}. mno_town_alley|CHEAT Go to the alley. mno_collect_taxes_qst|{reg5?Continue collecting taxes Collect taxes} due to {s1}. mno_town_leave|Leave... mno_town_leave_door|Leave Area. mno_castle_cheat_interior|CHEAT! Interior. mno_castle_cheat_town_exterior|CHEAT! Exterior. mno_castle_cheat_dungeon|CHEAT! Prison. mno_castle_cheat_town_walls|CHEAT! Town Walls. mno_cheat_town_start_siege|CHEAT Besiege the {reg6?town castle}... mno_center_reports|CHEAT! Show reports. mno_sail_from_port|Sail from port. menu_town_tournament_lost|You have been eliminated from the tournament. mno_continue|Continue... menu_town_tournament_won|You have won the tournament of {s3}! You are filled with pride as the crowd cheers your name. In addition to honour, fame and glory, you earn a prize of {reg9} denars. {s8} mno_continue|Continue... menu_town_tournament_won_by_another|As the only {reg3?woman man} to remain undefeated this day, {s1} wins the lists and the glory of this tournament. mno_continue|Continue... menu_town_tournament|{s1}You are at tier {reg0} of the tournament, with {reg1} participants remaining. In the next round, there will be {reg2} teams with {reg3} {reg4?fighters fighter} each. mno_tournament_view_participants|View participants. mno_tournament_bet|Place a bet on yourself. mno_tournament_join_next_fight|Fight in the next round. mno_leave_tournament|Withdraw from the tournament. menu_tournament_withdraw_verify|Are you sure you want to withdraw from the tournament? mno_tournament_withdraw_yes|Yes. This is a pointless affectation. mno_tournament_withdraw_yes|No, not as long as there is a chance of victory! menu_tournament_bet|The odds against you are {reg5} to {reg6}.{reg1? You have already bet {reg1} denars on yourself, and if you win, you will earn {reg2} denars. } How much do you want to bet? mno_bet_100_denars|100 denars. mno_bet_50_denars|50 denars. mno_bet_20_denars|20 denars. mno_bet_10_denars|10 denars. mno_bet_5_denars|5 denars. mno_go_back_dot|Go back. menu_tournament_bet_confirm|If you bet {reg1} denars, you will earn {reg2} denars if you win the tournament. Is that all right? mno_tournament_bet_accept|Go ahead. mno_tournament_bet_cancel|Forget it. menu_tournament_participants|You ask one of the criers for the names of the tournament participants. They are ^{s11} mno_go_back_dot|Go back. menu_collect_taxes|As the party member with the highest trade skill ({reg2}), {reg3?you expect {s1} expects} that collecting taxes from here will take {reg4} days... mno_start_collecting|Start collecting. mno_collect_later|Put it off until later. menu_collect_taxes_complete|You've collected {reg3} denars in taxes from {s3}. {s19} will be expecting you to take the money to him. mno_continue|Continue... menu_collect_taxes_rebels_killed|Your quick action and strong arm have successfully put down the revolt. Surely, anyone with a mind to rebel against you will think better of it after this. mno_continue|Continue... menu_collect_taxes_failed|You could collect only {reg3} denars as tax from {s3} before the revolt broke out. {s1} won't be happy, but some silver will placate him better than nothing at all... mno_continue|Continue... menu_collect_taxes_revolt_warning|The people of {s3} are outraged at your demands and decry it as nothing more than extortion. They're getting very restless, and they may react badly if you keep pressing them. mno_continue_collecting_taxes|Ignore them and continue. mno_halve_taxes|Agree to reduce your collection by half. ({s1} may be upset) menu_collect_taxes_revolt|You are interrupted while collecting the taxes at {s3}. A large band of angry {reg9?peasants townsmen} is marching nearer, shouting about the exorbitant taxes and waving torches and weapons. It looks like they aim to fight you! mno_continue|Continue... menu_train_peasants_against_bandits|As the party member with the highest training skill ({reg2}), {reg3?you expect {s1} expects} that getting some peasants ready for practice will take {reg4} hours. mno_make_preparation|Train them. mno_train_later|Put it off until later. menu_train_peasants_against_bandits_ready|You put the peasants through the basics of soldiering, discipline and obedience. You think {reg0} of them {reg1?have has} fully grasped the training and {reg1?are is} ready for some practice. mno_peasant_start_practice|Start the practice fight. menu_train_peasants_against_bandits_training_result|{s0} mno_continue|Continue... menu_train_peasants_against_bandits_attack|As you get ready to continue the training, a sentry from the village runs up to you, shouting alarums. The bandits have been spotted on the horizon, riding hard for {s3}. The elder begs that you organize your newly-trained militia and face them. mno_peasants_against_bandits_attack_resist|Prepare for a fight! menu_train_peasants_against_bandits_attack_result|{s9} mno_continue|Continue... menu_train_peasants_against_bandits_success|The bandits are broken! Those few who remain run off with their tails between their legs, terrified of the peasants and their new champion. The villagers have little left in the way of wealth after their ordeal, but they offer you all they can find to show their gratitude. mno_village_bandits_defeated_accept|Take it as your just due. mno_village_bandits_defeated_cont|Refuse, stating that they need these items more than you do. menu_disembark|Do you wish to disembark? mno_disembark_yes|Yes. mno_disembark_no|No. menu_ship_reembark|Do you wish to embark? mno_reembark_yes|Yes. mno_reembark_no|No. menu_center_reports|Town Name {s1}^Rent Income {reg1} denars^Tariff Income {reg2} denars^Food Stock for {reg3} days mno_to_price_and_productions|Show prices and productions. mno_go_back_dot|Go back. menu_price_and_production|Productions are ^{s1}^^Price factors are ^{s2} mno_go_back_dot|Go back. menu_town_trade|You head towards the marketplace. mno_assess_prices|Assess the local prices. mno_trade_with_arms_merchant|Trade with the arms merchant. mno_trade_with_armor_merchant|Trade with the armor merchant. mno_trade_with_horse_merchant|Trade with the horse merchant. mno_trade_with_goods_merchant|Trade with the goods merchant. mno_back_to_town_menu|Head back. menu_town_trade_assessment_begin|You overhear several discussions about the price of trade goods across the local area. You listen closely, trying to work out the best deals around. mno_continue|Continue... menu_town_trade_assessment|As the party member with the highest trade skill ({reg2}), {reg3?you try to figure out {s1} tries to figure out} the best goods to trade in. {s2} mno_continue|Continue... menu_sneak_into_town_suceeded|Disguised in the garments of a poor pilgrim, you fool the guards and make your way into the town. mno_continue|Continue... menu_sneak_into_town_caught|As you try to sneak in, one of the guards recognizes you and raises the alarm! You must flee back through the gates before all the guards in the town come down on you! mno_sneak_caught_fight|Try to fight your way out! mno_sneak_caught_surrender|Surrender. menu_sneak_into_town_caught_dispersed_guards|You drive off the guards and cover your trail before running off, easily losing your pursuers in the maze of streets. mno_continue|Continue... menu_sneak_into_town_caught_ran_away|You make your way back through the gates and quickly retreat to the safety of the hills. mno_continue|Continue... menu_enemy_offer_ransom_for_prisoner|{s2} offers you a sum of {reg12} denars in silver if you are willing to sell him {s1}. mno_ransom_accept|Accept the offer. mno_ransom_reject|Reject the offer. menu_training_ground|You approach a training field where you can practice your martial skills. What kind of training do you want to do? mno_camp_trainer|Speak with the trainer. mno_camp_train_melee|Sparring practice. mno_camp_train_archery|Ranged weapon practice. mno_camp_train_mounted|Horseback practice. mno_go_to_track|Cheat Go to track. mno_go_to_range|Cheat Go to range. mno_leave|Leave. menu_training_ground_selection_details_melee_1|How many opponents will you go against? mno_camp_train_melee_num_men_1|One. mno_camp_train_melee_num_men_2|Two. mno_camp_train_melee_num_men_3|Three. mno_camp_train_melee_num_men_4|Four mno_go_back_dot|Cancel. menu_training_ground_selection_details_melee_2|Choose your opponent #{reg1} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_s0|{s0} mno_training_ground_selection_details_melee_random|Choose randomly. mno_go_back_dot|Go back. menu_training_ground_selection_details_mounted|What kind of weapon do you want to train with? mno_camp_train_mounted_details_1|One handed weapon. mno_camp_train_mounted_details_2|Polearm. mno_camp_train_mounted_details_3|Bow. mno_camp_train_mounted_details_4|Thrown weapon. mno_go_back_dot|Go back. menu_training_ground_selection_details_ranged_1|What kind of ranged weapon do you want to train with? mno_camp_train_ranged_weapon_bow|Bow and arrows. mno_camp_train_ranged_weapon_crossbow|Crossbow. mno_camp_train_ranged_weapon_thrown|Throwing Knives. mno_go_back_dot|Go back. menu_training_ground_selection_details_ranged_2|What range do you want to practice at? mno_camp_train_ranged_details_1|10 yards. mno_camp_train_ranged_details_2|20 yards. mno_camp_train_ranged_details_3|30 yards. mno_camp_train_ranged_details_4|40 yards. mno_camp_train_ranged_details_5|50 yards. mno_camp_train_ranged_details_6|60 yards. mno_camp_train_ranged_details_7|70 yards. mno_go_back_dot|Go back. menu_training_ground_description|{s0} mno_continue|Continue... menu_training_ground_training_result|{s7}{s2} mno_continue|Continue... menu_marshall_selection_candidate_ask|{s15} will soon select a new marshall for {s23}. Some of the lords have suggested your name as a likely candidate. mno_marshall_candidate_accept|Let {s15} learn that you are willing to serve as marshall. mno_marshall_candidate_reject|Tell everyone that you are too busy these days. menu_captivity_avoid_wilderness|Suddenly all the world goes black around you. Many hours later you regain your conciousness and find yourself at the spot you fell. Your enemies must have taken you up for dead and left you there. However, it seems that none of your wound were lethal, and altough you feel awful, you find out that can still walk. You get up and try to look for any other survivors from your party. menu_captivity_start_wilderness|Stub menu_captivity_start_wilderness_surrender|Stub menu_captivity_start_wilderness_defeat|Your enemies take you prisoner. menu_captivity_start_castle_surrender|Stub menu_captivity_start_castle_defeat|Stub menu_captivity_start_under_siege_defeat|Your enemies take you prisoner. menu_captivity_wilderness_taken_prisoner|Your enemies take you prisoner. mno_continue|Continue... menu_captivity_wilderness_check|stub menu_captivity_end_wilderness_escape|After painful days of being dragged about as a prisoner, you find a chance and escape from your captors! mno_continue|Continue... menu_captivity_castle_taken_prisoner|You are quickly surrounded by guards who take away your weapons. With curses and insults, they throw you into the dungeon where you must while away the miserable days of your captivity. mno_continue|Continue... menu_captivity_rescue_lord_taken_prisoner|You remain in disguise for as long as possible before revealing yourself. The guards are outraged and beat you savagely before throwing you back into the cell for God knows how long... mno_continue|Continue... menu_captivity_castle_check|stub menu_captivity_end_exchanged_with_prisoner|After days of imprisonment, you are finally set free when your captors exchange you with another prisoner. mno_continue|Continue... menu_captivity_end_propose_ransom|You spend long hours in the sunless dank of the dungeon, more than you can count. Suddenly one of your captors enters your cell with an offer; he proposes to free you in return for {reg5} denars of your hidden wealth. You decide to... mno_captivity_end_ransom_accept|Accept the offer. mno_captivity_end_ransom_deny|Refuse him, wait for something better. menu_captivity_castle_remain|More days pass in the darkness of your cell. You get through them as best you can, enduring the kicks and curses of the guards, watching your underfed body waste away more and more... mno_continue|Continue... menu_kingdom_army_quest_report_to_army|{s8} sends word that he wishes you to join his new military campaign. You need to bring at least {reg13} troops to the army, and are instructed to raise more men with all due haste if you do not have enough. mno_continue|Continue... menu_kingdom_army_quest_messenger|{s8} sends word that he wishes to speak with you about a task he needs performed. He requests you to come and see him as soon as possible. mno_continue|Continue... menu_kingdom_army_quest_join_siege_order|{s8} sends word that you are to join the siege of {s9} in preparation for a full assault. Your troops are to take {s9} at all costs. mno_continue|Continue... menu_kingdom_army_follow_failed|You have disobeyed orders and failed to follow {s8}. In anger he has disbanded you from the army, and sends a stern warning that your actions will not be forgotten. mno_continue|Continue... menu_invite_player_to_faction_without_center|You receive an offer of vassalage!^^ {s8} of {s9} has sent a royal herald to bring you an invititation in his own hand. You would be granted the honour of becoming a vassal {lord/lady} of {s9}, and in return {s8} asks you to swear an oath of homage to him and fight in his military campaigns, although he offers you no lands or titles. He will surely be offended if you do not take the offer... mno_faction_accept|Accept! mno_faction_reject|Decline the invitation. menu_invite_player_to_faction|You receive an offer of vassalage!^^ {s8} of {s9} has sent a royal herald to bring you an invititation in his own hand. You would be granted the honour of becoming a vassal {lord/lady} of {s9}, and in return {s8} asks you to swear an oath of homage to him and fight in his military campaigns, offering you the fief of {s2} for your loyal service. He will surely be offended if you do not take the offer... mno_faction_accept|Accept! mno_faction_reject|Decline the invitation. menu_invite_player_to_faction_accepted|In order to become a vassal, you must swear an oath of homage to {s3}. You shall have to find him and give him your oath in person. {s5} mno_continue|Continue... menu_question_peace_offer|You Receive a Peace Offer^^{s1} offers you a peace agreement. What is your answer? mno_peace_offer_accept|Accept mno_peace_offer_reject|Reject menu_notification_player_faction_active|You now posess land in your name without being tied to any kingdom, as a masterless warlord who knows no higher authority. Enjoy this freedom, but know that the kings of the land will not look to you kindly and will make every attempt to dispose of you. You may find life very difficult without the protection of a kingdom. mno_continue|Continue... menu_notification_player_faction_deactive|You no longer hold any land. mno_continue|Continue... menu_notification_center_under_siege|{s1} has been besieged by {s2} of {s3}! mno_continue|Continue... menu_notification_village_raided|Enemies have Laid Waste to a Fief^^{s1} has been raided by {s2} of {s3}! mno_continue|Continue... menu_notification_village_raid_started|Your Village is under Attack!^^{s2} of {s3} is laying waste to {s1}. mno_continue|Continue... menu_notification_one_faction_left|Calradia Conquered by One Kingdom^^{s1} has defeated all rivals and stands as the sole kingdom. mno_continue|Continue... menu_notification_oath_renounced_faction_defeated|Your Old Faction was Defeated^^You won the battle against {s1}! This ends your struggle which started after your enounced your oath to them. mno_continue|Continue... menu_notification_center_lost|An Estate was Lost^^You have lost {s1} to {s2}. mno_continue|Continue... menu_notification_troop_left_players_faction|Betrayal!^^{s1} has left {s2} and joined {s3}. mno_continue|Continue... menu_notification_troop_joined_players_faction|Good news!^^ {s1} has left {s2} and joined {s3}. mno_continue|Continue... menu_notification_war_declared|Declaration of War^^{s1} has declared war against {s2}! mno_continue|Continue... menu_notification_peace_declared|Peace Agreement^^{s1} and {s2} have accepted a peace deal! mno_continue|Continue... menu_notification_faction_defeated|Faction Eliminated^^{s1} is no more! mno_continue|Continue... menu_notification_rebels_switched_to_faction|Rebellion Success^^ Your rebellion is victorious! Your faction now has the sole claim to the title of {s11}, with {s12} as the single ruler. mno_continue|Continue... menu_kill_local_merchant_begin|You spot your victim and follow him, observing as he turns a corner into a dark alley. This will surely be your best opportunity to attack him. mno_continue|Continue... menu_auto_return_to_map|stub
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abracadabra absinthe adenovirus adenoviral adiabatic adiabatically agapanthus agglomerate agglomerates agglomerated agglomerating agglomeration agglutinate agglutinates agglutinated agglutinating agglutinative agglutination agglutinin agglutinins aliphatic alkane alkylate alkylation allium allograft allografts allografted allografting allopathic allopathy allophone allophones allophonic allspice alstroemeria alveoli alveolus amenorrhoea amenorrhoeic amenorrhea amenorrheic amide aminotransferase amoxycillin amphibole amphiboliiite amphiboles mphiboliiites amyloid amyloids amyloidal anaphylaxis anaphylaxes anaphylactic andromeda andromedas aneuploid aneuploidy angelfish angiogenic angiogenesis angiogram angiograms angiography angostura angstrom angstroms anhydrous annulus annuli anthropometric anthropometry anthropomorphise anthropomorphism anticholinergic anticline anticlines antidisestablishmentarianism antidisestablishmentarian antinomian antinomianism antipasto antipasti apatite aperient apnea apnoea appendectomy appendectomies aquaculture aquiculture aquacultural aquaculturist aqualung aqualungs aquatint aquatinter aquatintist aquilegia aquilege arachnid arachnoid aragonite aragonitic arcanum arcana archaean archaeal archaea archean archeal archea archiepiscopal archiepiscopally argillaceous aristotelian aristotelianism armlet armlets artemisia arteriosclerosis arteriosclerotic artesian ashram ashrams astilbe astrolabe astrolabes astroturf ataxia attainder attar atar athar auricle auricular auscultate auscultates auscultated auscultating auscultation autocrine autodidact autodidacts autodidactic autologous autologously autoradiograph autoradiographic autoradiography autosome autosomal autosomally avocation awl awls ayurvedic ayurveda azathioprine bacchanal bacchanalia bacchanalian bacchic bacchanalia bacchanalian bacchanal backfill backfills backfilled backfilling backlist backlists backpedal backpedals backpedaled backpedaling backpedalled backpedalling backslash backslashes backstroke backstroker balderdash bandbox bandboxes bannock barcode barcodes barcoded barcoding barf barfs barfed barfing barmitzvah barmitzvahs bast bayou bayous bedwet bedwets bedwetting bellhop bellhops bellboy bellboys bellyache bellyaches bellyached bellyaching bellyacher bentonite bentonitic benzoyl benzoic beseige beseiges beseiged beseiging seige seiges betimes betula bezel bezels bibulous bibulously bibulousness bighead bildungsroman bildungsromans binaural binaurally biogenic biogenous biomorphic bioscience bioscientific bioscientist biotin biotinylated biotite biotitic birched birching birretta berretta biretta bivalent bivariate blackamoor blackamoors blackball blackballs blackballed blackballing blackface blacklist blacklists blacklisted blacklisting blacktop blacktops blacktopped blacktopping bleb blebbing blebby blether blethers blethered blethering blither blithers blithered blithering blockaded blockhead blockheads bluestocking bluestockings bobsleigh bobsleighs bobsled bobsleds bobtail bobtailed boll bolls boneshaker boneshakers bonito bonitos boobytrap boobytrapped bookend bookends boomerang boomerangs boomeranged boomeranging boomy boomier boomiest borate bosky boskier boskiest botulinum botulinus botulinal bouzouki bouzoukis bouzoukia bowdlerise bowdlerises bowdlerised bowdlerising bowdlerisation bowdlerize bowdlerizes bowdlerized bowdlerizing bowdlerization boxcar boxcars braggadocio breakpoint breakpoints bricky brickies bridgework brilliantine brisket broadloom brontosaur brontosaurus bryozoan bryozoans buckthorn buckthorns bullfight bullfights bullfighting bullfighter bullhead bullheads bunkhouse bunkhouses burdock burdocks bustard bustards butte buttes butterscotch cablecar cablecars cabriole cabrioles cacique caciques caisson caissons cakewalk cakewalks cakewalked cakewalking cakewalker calcitonin thyrocalcitonin calendula callosum calomel campylobacter campylobacters candidiasis candidiases canna cannelloni capella capitular capitulary capitularies capsicum capybara carbonara carboxyl carboxylic carex carillon carillons carpetbagger carpetbaggers carpetbaggery cartouche cartouches casque casques cassia cassis cassiterite cassowary cassowaries catabolise catabolises catabolised catabolising catabolize catabolizes catabolized catabolizing catabolism catabolic catabolically catalepsy catalepsies cataleptic cataleptically catamite catamites catechumen caw caws cawed cawing cecum caecum cecal caecal cecally celadon celandine celerity cephalic cephalically cephalosporin cerebrum cerebrums cerebra chaffinch chaffinches chainmail chalcedony chancre chancrous chanterelle chanterelles chaplet chaplets charlady charladies chartbuster chartbusters chasuble chasubles chemotaxis chervil chiasmus chickpea chickpeas childbed chiral chirality chirrup chirrups chirruped chirruped chirruping chitchat chitchats chitchatted chitchatting chitin chitinous chitter chitters chittered chittering chlorite chloritic chloroquine chlorpromazine choler chondrite chondritic chordate chordates chthonic chthonian chunnel cimetidine cinchona cinnabar cinnabarine ciprofloxacin circumflex circumpolar cisplatin clangour clangor clangorous clangourous clast clastic clastic clerestory clearstory clonk clonks clonked clonking clop clops clopped clopping cloze coaming coccyx coccyxes coccyges cochlea cochleas cochleae cochlear cockeyed cockeyedly cockeyedness coenzyme coenzymatic coenzymatically collagenase collet collets colloid colloidal colloidally colorimetry colorimetric colorimetrically colostrum colostral coltsfoot coltsfoots comity comities complaisant complaisantly concupiscent concupiscence coney cony coneys conies congeries connectionism connectionist connectionists connubial connubialism connubially connubiality copepod copula copyhold corbel corbels corbelled corbeled corbelling corbeling cordage cornus corselet corselette corselets corselettes corticosteroid coruscate coruscates coruscated coruscating costive costively costiveness cotoneaster cotoneasters couchant couchette couchettes cougar cougars coulomb coulombs coxcomb coxcombs coxcomical crankcase crankcases crataegus crawfish cretonne crewcuts crick cricks cricked cricking croquette croquettes crossbill crossbills crosshead crossheads crossheading crosstalk crotchety crotchetiness crozier croziers cryogenic cryogenically cryogenics cryptogam cryptogamic cryptogamous cryptography cryptographic cryptographer cryptographers cryptosporidia cryptosporidiosis cryptosporidioses cryptosporidium cryptosporidia crystallography crystallographer cubit cubits cyan cyanobacteria cyanobacterium cyberpunk cyborg cyborgs cycad cygnus cynosure cysteine cytokine cytosine cytoskeleton cytoskeletal cytosol cytosolic dago dagos dagoes daguerrotype daguerrotypes dander dang daphnia datura daybed daybeds deckhand deckhands declension declensional deejay deejays deism deist deistic deistical deistically delist delists delisted delisting demister demisters demoiselle demoiselles densitometer densitometric densitometry deoxyribose depilatory depilatories detrain detrains detrained detraining detrainment dewlap dewlaps dewlapped dharma dharmic dhoti dhotis diamine diathermy diathermic dibble dibbles dibbled dibbling didgeridoo didjeridoo didgeridoos didjeridoos digoxin digraph digraphic digraphically dihedral dilly dillies dimwit dimwits dimwitted dinucleotide diorama dioramic diorite dipsomania dipsomaniac dipsomaniacal diptych diptychs disembowel disembowels disemboweled disemboweling disembowelment diverticulum diverticula diverticular diverticulosis diverticulum diverticulitis dork dorks dorky dorkiness doubloon doubloons doxy doxie doxies dragoman dragomans dragomen drumlin drumlins dulcet dulcetly dumbbell dumbbells dumbshow dumbshows dura durum dutiable dysuria ecclesiology ecclesiological ecclesiologist echt ecosphere edam edelweiss educe educes educed educing educible eduction efferent efferently effluxion efflux effulgent effulgence egomaniac egomaniacal egomaniacally electrocardiograph electrocardiographic electrocardiographically electrocardiography electroluminescent electroluminescence electrophilic electrophilically elegiac elegiacal elegiacally eleusinian elodea embryogenesis embryogenetic endogamy endogamous enterotoxin enterotoxins entrepot entrepots envoi envois eosinophil ephedrine epicene epicenism epicycle epicyclic epicycloid epigon epigons epigone epigones epigonous epigonism epinephrine epinephrin epiphyte epiphytic epiphytically epiphytism epiphyte episiotomy episiotomy episiotomies epitope epitopes equipage erg ergs ergot ergotic ericaceous erythromycin escheat escheator escritoire escritoires esparto ethernet ethnomethodology ethnomethodologist euphorbia exogamy exogamies exogamous exogamic exothermic exothermically exothermicity extemporise extemporises extemporised extemporising extemporisation eyry fakir fakirs falciparum fastback fauvism fauvist feist fice fycesel felis fellah fellahin fellaheen fenestrate fenestrates fenestrated fenestrating fenestration fentanyl ferricyanide festschrift festschrifts festschriften fey feyly feyness fibreoptic fibreoptics fibril fibrillar fibrinolysis fibrinolytic fibronectin fiche fiches ficus ficuses filbert filberts fino firestorm firestorms firewall firewalls firewater fitch fitches fitch fitches fitchew flambeau flambeaus flambeaux flashgun flashguns flavonoid flavone flavones fleapit fleapits floatplane floatplanes flocculate flocculates flocculated flocculating flocculation flocculator flocculant flocculent floorshow floozy floozie floozies flophouse flophouses floribunda flummery flummeries fluorescein fluorite fluvial folkway folkways foraminifers foraminifera forehand foreshorten foreshortens foreshorten foreshortened foreshortening forfend forfends forfended forfending formamide foss fountainhead fountainheads fourposter fourposters foxhole foxholes frankfurter frankfurters frascati freeport freeports freon fricassee fricasseed fricasseeing frig frigs frigged frigging frigidaire frigidaires frit frizzle frizzles frizzled frizzling frontbencher frowsty frowstier frowstiest fulminant fulminantly fusebox fuseboxes fusilier fusileer fusiliers fusileers fusspot fusspots galactose galumph galumphs galumphed galumphing gamine gandhian ganger gangers gasbag gasbags gazpacho gazpachos gentrify gentrifies gentrified gentrifying gentrification gentrifier gerbera germicidal gerrymander gerrymanders gerrymandered gerrymandering gerund gerundive gewgaw gewgaws giantism gigantism gimp gimps gimped gimping glia glial globin glovebox glowworm glowworms gloxinia gluon glycolysis glycolytic glycoside glycosidic glycosidically glycosylate glycosylate glycosylates glycosylated glycosylation glyph glyphic glyphosate gnocchi gobbledegook godchild godchildren goddaughter goddaughters godson godsons goliath goliaths gook gooks goosander goosebump goosebumps gorget goshawk goshawks gourami gouramis gouramies gourmand gourmands gourmandize gourmandism gourmandizer gourmandizers goy goya goyim goys goyish goyishly grammy grammies grapeshot grapheme graphemic graphemically grappa gravamen gravamens gravamenina gravimetric gravimetrically grayling graylings greave greengage greengages greenheart greenhearts grenadine greylag greylags grift grifts grifted grifting grifter grisaille groat groupware grungy grungier grungiest guacamole gurnard gurnards gybe gybes gybed gybing gymnosperm gyrus gyri hadron hadronic haematuria hematuria haemodialysis hemodialysis haft hafts haggadah haggadic hairstreak hairstreaks haj hadj hajj haji hadji hajji halfpenny halfpennies halfpence halite hallstand hallstands haloperidol hamamelis hammerhead hap haps happed happing haploid haploidy haplotype haplotypes happenstance hark harks harked harking harken hauberk hauberks haulm hayrick hayricks headcase headcases headlock headlocks heartburn heatwave heatwaves hellebore helleborus hellhole hellholes hemostatic haemostatic henpeck henpecks henpecked henpecking hep hepatocyte hepatocytes hepatocellular hepatoma hepatomas hepatomata herm herms herpetology herpetological herpetologist heterocycle heterocyclic heteronomous heteronomously hexadecimal hexagram hexagrams highfalutin hightail hightails hightailed hightailing histidine histone histopathology histopathologic histopathological histopathologically histopathologist histopathologists hitch hitches hitched hitching hitcher hitlerian hitlerism hobbyhorse hobbyhorses hogan hogans hogweed holdfast holdfasts holdup holdups hollandaise hominoid hominoids homograph homographic homozygote homozygous homozygously homunculus homunculi hoofer hoofers hookah hookahs hookworm hookworms horology horologist horological horsetail horsetails hosanna hosannah hotfoot hotfoots hotfooted hotfooting houndstooth housesit housesits housesat housesitting housesitter hoverfly hoverflies howdah howdahs hoyden hoydens hubcap hubcaps humanitarian humanitarianism humean humian humidor humidors hybridoma hydrocortisone hydrogenate hydrogenates hydrogenated hydrogenating hydrogenation hydrophone hydrophones hypericum hypericums hypertonic hypha hyphae hyphal hypokalaemia hypokalemia hypokalaemic hypokalemic hypotensive hypotension hypotonia hypotonic hyssop ilium ilia ileitis imbricate imbricates imbricated imbricating imipramine immiscible immiscibility immunoassay immunoassayable immunoblot immunoblotting immunohistochemistry immunohistochemical immunosorbent immunotherapy immunotherapeutic immunotherapeutically inamorata inamoratas inbound innoculation insolation interconversion interconvert interconverts interconverted interconverting interconvertibility interconvertible intercooler intercoolers intercut intercuts intercutted intercutting interdigitate interdigitates interdigitated interdigitating interdigitation interferometer interferometric interferometrically interferometry intermezzo intermezzos intermezzi intraocular intraocularly intraperitoneal intraperitoneally introject introjects introjected introjecting introjection intubate intubates intubated intubating intubation invaginate invaginates invaginated invaginating invagination involute involutes involuted involuting involution involutional ipsilateral ipsilaterally isobar isobars isoelectric isoenzyme isoenzymatic isoenzymic isostatic isostatically isostasy jabot jabots jaeger jaegers jalopy jalopies jarring jarringly jerry jerries jetlag jetlagged jetset jetsetter jetsetting juke jukes juked juking julep juleps kafkaesque kanamycin kanji kaolinite kaolinitic kapok kempt ketamine kickstart kickstarts kickstarted kickstarting kinematic kinematical kinematically kinematics kinematics kinematic kinematical kinematically kinesthetic kinaesthetic kinesthetically kinaesthetically kinesthesis kinaesthesis kittiwake kittiwakes kohlrabi kohlrabies kudu kudus koodoo koodoos kuhnian kwanza kwanzaa labial labially lacanian lachrymose lachrymoseli lachrymosity lacustrine lam lams lammed lamming lambaste lambast lambastes lambasts lambasted lambasting lament laments lamented lamenting lanceolate landline landlines langur langurs lanner lanners lapidary lapidaries lapidarist lapidist laryngitis laryngitic lascar lascars lat lats latifundium latifundia latitudinarian latitudinarianism launchpad launchpads lavatera layette layettes leaseback leatherjacket leatherjackets leavisite leavisites lebensraum lectin lectionary lectionaries legato leghorn leghorns lepton leptons letdown letdowns liana liane liana lief lignin lignins lindane lindy lipase liposome liposomal lipread lipreads lipreading lissom lissome lissomely lissomeness livelong liza loden loganberry loganberries longship longships longueur longueurs loosestrife loosestrifes loran lotte lottes lubber lubberly lubberliness ludic luff luffs luffed luffing lugger luggers lungfish lungfishes lutheranism luxe lychgate lichgate lychgates lichgates magmatic majolica maiolica mallee malus mamba manatee manatees mandrel mandril mandrels mandrils mangonel mangonels mannitol mansard mansards mansarded manta mantas mara maras margarita margaritas marimba marimbas martagon martagons mastodon mastodons matelot matelots materiel maunder maunders maundered maundering meconium melatonin memoire memoires menarche menarcheal meningococcus meningococci meningococcal meningococcic mennonite mennonites mentha mercator mercerise mercerises mercerised mercerising mercerize mercerizes mercerized mercerizing mescal mescals mescaline mesenteric mesentery mesenteries metaphase metaphase metaphases metastasise metastasises metastasised metastasising metastasize metastasizes metastasized metastasizing metatarsal metatarsals metricate metricates metricated metricating metrication metrify metrifies metrified metrifying metrification mewl mewls mewled mewling mezzotint mezzotints microcephaly microcephalus microcirculation microcirculatory microvilli microvillar microvillous middlebrow middlebrows mignon mignonette milch millenium millenia mina minah myna mynah minas minahs mynas mynahs minatory mingy mingier mingiest minginess miscue miscues misfeasance miso mitosis moghul mughal monad monads monocotyledon monocotyledonous monocyte monocytic monomaniac monomaniacs monomaniacal monomaniacally monomania monophonic monophonically moonie moonies moonstone moonstruck moppet moppets morphometric morphometrically morphometry mortmain motormouth motormouthed mounty mounties mucin mucopolysaccharide mucopolysaccharides mugshot mugshots mulct mulcts mulcted mulcting muleteer muleteers mullein mulleins mulligatawny munchies munchkin munchkins mung mungs musak musculoskeletal muss musses mussed mussing muzzy muzzier muzziest muzzily muzziness mycenaean mycobacterium mycobacteria mycobacterial mycology mycological mycologist mycoplasma mycoplasmas mycoplasmal mycoplasmata myeloid mynah mina myna minah mynahs minas mynas minahs myopathy myopathies myopathic myosin nacelle nacelles nacho nachos natterjack natterjacks nebuliser nebulisers necrophilia necrophiliac necrophilic nepotistic neurasthenic neurasthenically neurasthenia neuroendocrine neurogenic neurogenically neuropsychology neuropsychological neuropsychologist neurotoxic neurotoxicity neurotoxin newscast newscasting newscaster nicad niello nightbird nightbirds nightstick nightsticks nincompoop nincompoops nincompoopery nitpick nitpicks nitpicked nitpicking nitpicky nitpicker nitpickers nitrocellulose nitrocelluloses nitwit nitwits nominalism nominalist nominalistic nominalism nominalistic nominalist nominative nonagenarian nonagenarians nonesuch nonsuch nonpareil normotensive nosocomial novation novations nuclease nulliparous numbskull numskull numbskulls numskulls numismatist numismatologysr numismatology nystatin objectivism objectivist objectivistic obsequy obsequies octet octets odalisque odalisques offputting oleograph oleographs oligomer oligomeric oligomerization oligonucleotide oligonucleotides oligosaccharide oligosaccharides oliguria olympiad onanist onanists onanistic onanism organochlorine organochlorines organometallic oriflamme oriflammes orogenic orogeny osmium ostinato ostinatos ostinati oubliette oubliettes ovine oxbow oxbows oximetry oximeter oxytocin oxytocins palaeomagnetic palaeomagnetically palaeomagnetist paleomagnetic paleomagnetically paleomagnetist palanquin palanquins pallidus pallida pantograph pantographs pantographic papaver papavers paperknife paperknives papoose papooses paraclete paraformaldehyde parapsychology parapsychological parapsychologist parasympathetic parenchyma parenchymal parenchymatous parian parlay parlays parlayed parlaying partible partibility patsy patsies patten pattens pawpaw payola pearlescent pearlescence pebbledash peculate peculates peculated peculating peculation peculator pedology pedological pedometer pedometers peekaboo pelisse pendent pendents penetrance penmanship penne penstemon pentstemon pentatonic perchloric perihelion perihelial perihelia peristyle peristyles pertussis pestiferous pestiferously pestiferousness pettifog pettifogs pettifogged pettifogging pettifoggery pettifogger peyote peyotl phagocyte phagocytes phagocytotic phagocytosis phagocytoses phalangist falangist phallocentric phallocentrism phatic phatically phenyl phenylic philhellene philhellenic philhelleneist philhellenism phospholipase phospholipase phospholipases photodiode photogravure photogravures photojournalist photojournalistic photojournalism photolithography photolithograph photolithographic photolithographically photolysis photolytic photolytically photometry photometric photometrically photomicrography photomicrographoc photomicrograph photoreceptor photoreceptors picosecond picoseconds piezoelectric piezoelectricity piezoelectrically pilau pilaw pilaf pilaff pinnace pinnaces pinus pion pionic piscatorial piscatory pisces piscean pizzazz pizzaz pizzazzy pizzazy plagioclase planchette planchettes platen platens playact playacts playacted playacting pleiotropic pleiotropy plosive plumbago plumbagos plunk plunks plunked plunking plunker plutonic pneumococcal pneumococcus pneumococci pocketbook pocketbooks podzol podsol podzoic poi poleax poleaxe poleaxes poleaxed poleaxing pollock pollocks poltroon poltroons polyamide polyamides polycarbonate polycarbonates polygenic polygene polymorphonuclear polynucleotide polynucleotides polyphosphate polyptych polyptychs polyvalent polyvalence pompadour pompadoured porterage portside poteen potheen potentiometer potentiometric potshot potshots powerpoint praline pralines prelapsarian preppy preppiness prequel prequels preterm prioress prioresses proband procrustean promethean pronate pronates pronated pronating pronation proofread proofreads proofread proofreading proprioceptive proprioceptively prorogue prorogues prorogued proroguing prorogate prorogates prorogated prorogating prorogation proselytism proteinuria proterozoic prothrombin psychoactive psychobabble psychobabbler psychogenic psychogenically pterosaur pterosaurs pubis puisne punctilio punctilios purblind purblindly purblindness purebred purebreed purlieu purlieus purpura purpuric purulent purulence puttee puttees pyrethrum pyridine pyroclastic pyrolysis pyrolytic pyrolytically pyrophosphate pyruvate pyruvic pyx pzazz quadrennial quadrennially quadriceps quadriplegic quadriplegia quantisation quantization quatrefoil quatrefoils quercus quern querns quiddity quidditie quietism quietist quietistic quietus quinquennium quinquenniums quinquennia quire quires quoin coign coigne quoins coigns coignes radian radicchio radicchios radiometer radiometry ragtag rai ranunculus ranunculuses ranunculi rarefaction rarefactional reaganite reaganites realtor realtors rebec rebeck recrudescence redbreast redbreasts refulgent refulgence rejig rejigs rejigged rejigging rejigger renin repine repines repined repining repiner reprographics reprographer reprographic reprography requite requites requited requiting retinol rhizobium rhizobia rhodium rhomboid rhomboids rhomboidal riesling rockabilly roger rogers rogered rogering roil roils roiled roiling roister roisters roistered roistering romanticize romanticizes romanticized romanticizing romanticization romanticise romanticises romanticised romanticising romanticisation roquefort rorschach rorschachs rosicrucian rosicrucianism rotifer roughneck roughnecks roughnecked roughnecking roundsman roundsmen roundworm roundworms roustabout roustabouts rowlock rowlocks rubato rubatos rubidium rusticate rusticates rusticated rusticating rustication rusticator ruthenium sabbatarian sabbatarianism saccharine saccharinity sadomasochism sadomasochistic sadomasochist salicylic samphire sandman sandmen sandshoe sandshoes sangfroid sanitize sanitizes sanitized sanitizing sanitization sanitise sanitises sanitised sanitising sanitisation sanserif sapient sapiently sapience sapphic sarcoidosis sarcoidoses sassafras saussurean saussurian sawfly sawflies scad scads scandalmonger scandalmongers scandalmongering scape scatterplot scatterplots schistosomiasis schistosomiases schmooze schmoozes schmoozed schmoozing schmoozer schmoozers scintilla scrapper scrappers screenshot screenshots screwtop screwy scrim scrofula scrofulous scuzzy scuzzier scuzziest scuzzily semiotician sepal sepals septuagenarian septuagenarian septuagenarians septuagint serenata serine setpiece setpieces sextuplet sextuplets shad shako shakos shakoes shamus sharecropper sharecroppers sharia shariah shiraz shiva shortwave shuck shucks shucked shucking shucker shylock shylocks siamang siamangs siderite silene sinkhole sinkholes skink skinks skive skives skived skiving skiver skydive skydives skydived skydiving skydiver skydivers sleazeball sleazeballs slideshow slideshows slimeball slimeballs slingback slingbacks slingshot slingshots sliproad sliproads slowpoke slowpokes slowcoach slowcoaches slub slubs snifter snifters soapstone softball soke soma somas somata sorority sororities soubrette soubrettes soundproof soundproofed soundproofing soupcon soupcons sourpuss sourpusses soutane soutanes spearmint spectrograph spectrographic spectrographically spectrography speedball speleology speleological speleologist sphynx sphynxes spic spics spicule spiculum spicular spiculation spinet spinets spiracle spiracles spiracular spline splines splotch splotches splotched splotchin spokeshave spoliation spondylitis spoonbill spoonbills squab squabs stegosaurus stingray stingrays stoichiometry stopwatch straitlaced streetcar streetcars stroma stromal stromatolite stromatolitic subaerial subaerially subarachnoid subarachnoidal subdural subrogate subrogates subrogated subrogating suffocate suffocates suffocated suffocating suffocation sunbird sunfish sunray supercooled superscript surfactant susurration swami swine swinish swinishly swinishness swineherd swineherds switchblade switchblades sylph sylphs sylphlike symphytum synecdoche synecdochic synecdochical synecdochically synovial synthetase tabasco tachistoscope tachistoscopic tachistoscopeically takin takins tamoxifen taro taros tarsier tarsiers tarsus tarsi taupe taurine tawse taws teenybopper teenyboppers telemarketing telemarketer telemarketers tenebrous terephthalate terephthalic terpene testbed testbeds tetrodotoxin tetroxide thalamus thalamic thermoluminescent thermoluminescence thermoplastic thermoplasticity thermoregulatory thiamin thiamine thingamajig thingumajig thiocyanate thiol thiolic thomist thomistic threnody threnodies threonine thrip thrips thripid thromboxane thrum thrums thrummed thrumming thunderhead tiddlywink tiddlywinks tilth tittle tittles torah torr torrs towerblock towerblocks trackball trackballs transferase tranship tranships transhipped transhipping transhipment trencherman trenchermen triadic triadically trichloroacetic triton tritons trivet trivets trivium trotskyism trotskyite trotskyist trotskyite trotskyites truckle truckles truckled truckling truckler tugboat tugboats tumbleweed tumbleweeds typo typos tyrannosaurus ulna ulnas ulnae ululate ululates ululated ululating ululation underwhelm underwhelms underwhelmed underwhelming unguent unguents univariate unputdownable unshod shod upload uploads uploaded uploading upscale ureter ureteric ureter ureters ureteral ureteric uxoriousness uxoriously uxorious uzi uzis vaginitis valerian varlet varlets vasculature vasodilatation velocipede velocipedes ventilatory venus venusian verdigris vesicular vesicularity viaticum vibraphone vibraphones vibraphonist vinculum vinculums vincula virion virology virological virologically virologist viscoelastic viscoelasticity vitrify vitrifies vitrified vitrifying vitrification vitrifiable vivarium vivariums vivaria vivify vivifies vivified vivifying vivification vivifier viviparous viviparously vocative vocatively voiceover voiceovers volcanology volcanologist votary votaries voussoir voussoirs wardroom wardrooms warfarin warthog warthogs watermark watermarks watermarked weatherboard weatherboarded weatherboarding wheatsheaf wheatsheafs whistleblower whistleblowers whitecap whitecaps wildcard wildcards wingnut wingnuts winklepicker winklepickers wiseacre wiseacres wurlitzer wurlitzers xanthine yip yips yipped yipping yttrium zingy zingier zingiest zit zits zither zithers
https://w.atwiki.jp/hellgate_london/pages/63.html
Loading Message Loading中に出てくる1行ヒント的なメッセージ。結局表示時間が短くて、読めないことがほとんどなわけだが。表示されている種類はこんな感じらしい。 GENERAL Press I to open your inventory. Press K to access your skill tree. Some items grant you skills while equipped. Personal Relocation Devices allow you to visit a station and then return to the battlefield. Items marked with a ? require an Analyzer to identify their properties. Battle Sets are mapped to F1, F2, and F3 and can hold different weapons and skills. You can pick up items by hitting F . Items such as Health Injectors and Powerpacks are consumed when you use them. So, stock up. Armor reduces the amount of damage received by an attack. Shields completely negate damage unless they are penetrated, knocked down, or overloaded. The Nano Forge is used to increase the basic power and level of items. The Augmentrex 3000 is used to add random enhancements to items. The Delux De-Modificator is used to remove mods from weapons. The six types of Mods are Fuel, Batteries, Ammo, Rockets, Techs, and Relics. Mods can only be removed from weapons by using the Delux De-Modificator found in most Stations. Mods of all sorts can be used to make your weapons more specialized or versatile. You can place items in a Storage Depot locker found in most Stations. Some environments have rare locations that you can find. Make sure you explore everywhere. Right-click and hold when selecting an NPC or Item to activate a radial menu with several fast-action options. NAVIGATION Press TAB to open the Mini-map. Press TAB again to expand the map to the center of your display. Press M to view the World Map. A purple question mark (?) on the Mini-map shows the location of a storyline quest. A yellow exclamation point (!) on the Mini-map shows the location of a side mission. A green British pound symbol (£) on the Mini-map shows the location of a vendor. A red cross (+) on the Mini-map shows the location of a medic or healer. A blue X on the Mini-map shows the location of an open portal, passage or Hellrift. A red X on the Mini-map shows the location of a closed portal, passage or Hellrift. To zoom in on the Mini-map, press the + symbol on the map. STAT FEED ADVICE Higher Strength will allow you to equip heavier armor. Higher Accuracy will allow you to equip more powerful guns. Higher Willpower will allow you to equip more powerful swords. Higher Willpower will allow you to equip more powerful weapon mods. Higher Willpower will allow you to equip more powerful focus items. Higher Stamina will allow you to equip better shields. Higher Willpower will allow you to equip some weapons and armor with more powerful attributes. Higher Stamina will allow you to equip some armor with more powerful attributes. SKILL POINTS STAT POINTS When you gain a level, you receive an additional skill point. You have skill points to spend. Press K to open your skill tree. When you gain a level, you earn 5 points to distribute amongst your attributes. You have attribute points to spend. Press I to open your inventory and attributes screen. SHIFT CONTROL KEYS When moving forward, pressing SHIFT will activate your Sprint skill. You can toggle whether a skill can be activated by SHIFT by checking it in your skill tree. The left side of the Action Bar shows which skill will be activated by SHIFT . The right side of the Action Bar shows which boost will be used by CONTROL . SECONDARY DAMAGE EFFECTS Phased monsters and characters deal half damage and take 50% more damage. When you re poisoned, you can t heal until the toxic effects are gone. "An ignited enemy loses 5% health per second." - Argus HIGH LEVEL CHARACTER ADVICE You should really know what you re doing by now. EVOKER ADVICE The Evoker s spell damage comes from his focus items and not the spells themselves. Almost all Evoker skills require a focus item. "Pick the proper skill for the moment." - Bogi "Two focus items means more damage." - Bogi "Higher damage focus items increase the damage of all Evoker spells." - Bogi Make sure that you use both long and short range spells. "Word of Fear is often your best protection." - Bogi "Use one Battle Set for damage and another for elemental attacks." - Bogi SUMMONER ADVICE "A Demon for every situation. . . choose carefully." - Ragthor Each Elemental that you control reduces your total available power. Meat Shield and Enrage are powerful commands for your Carnagor. "Receive every battle with an army." - Ragthor "When surrounded, use Word of Fear." - Ragthor "Select the perfect moment for the Reaper." - Ragthor "Use Blood Link to keep your minion alive." - Ragthor Pets can be dismissed by clicking on their portrait. BLADEMASTER ADVICE You can only have one Aura active at a time. "Do not lose heart in the heat of battle." - Adiss "Have a set of weapons ready for each opponent." - Adiss "Having more skills gives you more options." - Adiss "Call of the Chosen helps disperse crowds of enemies." - Adiss "Two swords are better than one." - Adiss "Sweeping Strike is very effective for packs of small enemies." - Adiss "Each enemy in your Holy Radius strengthens your Aura." - Adiss "Surges are gained by killing a monster with a surge skill." - Adiss "It is very powerful to have multiple surges." - Adiss GUARDIAN ADVICE "Have faith in your shield. It can stun almost any foe." - George You can only have one Aura active at a time. "If you live longer than your enemy, you win." - George "You can control a battle with patience and a strong shield." - George "Anchor, Challenge and Sword of Reckoning are a deadly combination." - George "Get surrounded - each enemy strengthens your Aura." - George "Spiritual Strength allows you to equip much more powerful armor." - George "Switch auras as you fight - each one has a different purpose." - George MARKSMAN ADVICE "Know when to stand and when to withdraw." - Argus The Tactical Stance, Rapid Fire, and Sniper skills require you to stop moving. Precision Strike and Grenade skills improve as your character gains levels. Use the Escape skill when you re surrounded or overwhelmed. Critical Hits can trigger skills - like Ricochet and Reflected Shot. "Create a Battle Set for close range and another for long range." - Argus "Keep upgrading your weapons." - Argus "Grenades work well with low rate of fire guns." - Argus ENGINEER ADVICE "Metal is cheap. Let them hit the Drone." - Johnny "You can control only two kinds of Bots at once." - Johnny Your Drone can be upgraded with a handgun, rifle, sword, and torso armor. "Drones feel no pain." - Johnny The Drone s armor and weapons are saved with your character. "Watch your Inhibitor Bots, and no one will sneak up on you." - Johnny "Nanobots are quite effective." - Johnny Bots cannot be targeted. SOCIAL Treat others with the respect you would expect from them. Joining groups increases the experience and rewards you earn! Joining a Guild is a great way to always have friends to adventure with. Using all caps when chatting is considered rude because YOU ARE YELLING! You only see the items you can pick up when in a group. If you can t use an item, you can usually sell it, trade it, or dismantle it for scrap. Make sure to put people you know or like playing with on your Buddy List! Press B to access your Buddy List. To add a friend to your Buddy List, just type the name of the character you want to include in the Buddy panel. Now you ll know when they are online! CHAT WINDOW To talk with other players in the game, simply press ` to activate the chat window. To speak privately with a specific player, open the chat window and type /w playername your message To speak to everyone in your immediate vicinity, open the chat window and type /town your message To speak with everyone in your adventuring party, open the chat window and type /p your message Your chat log will fade after a time, but you view it again by pressing the small arrow button located on the top left of your Health orb. MISCELLANEOUS Take everything in moderation, including Hellgate London! It s a good idea to stretch your hands and legs every 15 - 20 minutes. Remember to eat a healthy meal, drink plenty of water, and get enough sleep! If something is frustrating you, fire up some Hellgate London and have fun! Take the time to say something nice to someone today.
https://w.atwiki.jp/penumbrajp/pages/164.html
CATEGORY Name="PreMenu" Entry Name="WelcomeMessage01" Welcome to Amnesia The Dark Descent! [br][br]What follows is a couple of quick messages on how to get the best possible experience. /Entry Entry Name="WelcomeMessage02" Amnesia should not be played to win. [br][br]Instead, focus on immersing yourself in the game s world and story. /Entry Entry Name="WelcomeMessage03" Do not worry about when and how to save during gameplay, the game will take care of that for you. [br][br]When you want to leave the game, just choose "Save and Exit". You can then use "Continue" to return to where you left off next time you start up the game. /Entry Entry Name="WelcomeMessage04" The world of Amnesia is a dangerous place and you are extremely vulnerable. [br][br]Do not try to fight the enemies encountered. Instead, use your wits. Hide, or even run if necessary. /Entry Entry Name="WelcomeMessage05" The interplay between light and dark is very important to the game and because of this it is vital to set up the gamma correctly. Use the slider control below to do so. Adjust it until the square at the right is barely visible. [br][br]Also make sure to play in a dark room and wear headphones for the best effect. /Entry Entry Name="WelcomeMessage06" That is all. Hope you enjoy immersing yourself in the world of Amnesia.[br][br][br]- Frictional Games /Entry /CATEGORY 翻訳文 CATEGORY Name="PreMenu" Entry Name="WelcomeMessage01" Amnesia The Dark Descent へようこそ![br][br]幾つか、可能な限り最高の体験を得る為のメッセージを案内しましょう。 /Entry Entry Name="WelcomeMessage02" クリアにこだわって Amnesia をプレイすべきではありません。[br][br]それよりも、ゲーム世界やストーリーに没頭する事へと集中しましょう。 /Entry Entry Name="WelcomeMessage03" ゲームのプレイ中、いつ、どうやってセーブするかは気にしないで下さい。 自動的に処理が行われています。[br][br]ゲームを終了する時には、単に 「セーブして終了」 を選択し、 次回ゲームを立ち上げた時には 「続きから」 を選択すれば再開することが出来ます。 /Entry Entry Name="WelcomeMessage04" Amnesia の世界は危険であり、 また、あなたはとても脆弱です。 [br][br]敵に遭遇しても戦おうとせず、代わりに、機転を働かせましょう。 場合によっては、隠れたり、走って逃げたりする事さえ必要です。 /Entry Entry Name="WelcomeMessage05" 明かりと暗闇の交錯はこのゲームに於ける重大な要素です。 その為、適切に明るさを調節する事が極めて重要です。 以下のスライダーコントロールを使用して、 右側の四角がちょうど見えなくなる程度に調節して下さい。 [br][br]尚、暗い部屋でヘッドホンを身に付けてのプレイが最も効果的でしょう。 /Entry Entry Name="WelcomeMessage06" 以上で全てです。 Amnesia の世界を存分にお楽しみ下さい。 [br][br][br]- Frictional Games /Entry /CATEGORY
https://w.atwiki.jp/kuni_memo/pages/216.html
前ページ次ページLibrary/工学 テスト画像 Kodak JPEG Sony USC SIDBA HLELVKIN 細胞数カウント ImageJ Pythonで テスト画像 http //www.compression.ru/artest/links.html Kodak http //r0k.us/graphics/kodak/ wgetで取り込めるかなあ wget -r -A .png http //r0k.us/graphics/kodak/ JPEG http //jpeg.org/static/icip_challenge.zip これかな?http //encode.ru/threads/2392-JPEG-Test-image-set-made-available で見つけた。 ftp //ftp.csd.uwo.ca/pub/from_wu/images/ 昔はここにあった。 Sony http //www.colour.org/tc8-04/test_images/Sony USC http //sipi.usc.edu/database/ SIDBA ftp //ftp.u-aizu.ac.jp/pub/graphics/image/ 昔はここにあった HLELVKIN http //www.hlevkin.com/default.html#testimages wgetで取り込めるかなあ- これはうまくいった。 wget -r -A .ppm ,pgm http //www.hlevkin.com/ 細胞数カウント ImageJ http //life-science-project.com/1005/ Pythonで https //cvtech.cc/cellcount/ https //rightcode.co.jp/blog/information-technology/python-image-analysis-hsv-tapioca
https://w.atwiki.jp/kabutempra/pages/187.html
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https://w.atwiki.jp/lastfortsurvival/pages/37.html
→Minutemen →Watchers →Wildlings →Vindicators Bolton Roger Mira Heytex 103 Kobayakawa Chihiro Fujiwara Rebecca Alisa Coleman Natalie Bolton 🔊 THE SITUATION ON THE BATTLEFIELD CAN CHANGE ON SECOND,STAY ALERT! Attribute STR Skills Deals % WPN DMG to front-row enemy, then gain % DMG Mitigation for 2 rounds % WPN DMG Mitigation; % TAC DMG Mitigation % DMG Mitigation for all ALLIED Heroes. Casting "Righteous Strike" will deal an additional % of WPN DMG % DMG Mitigation; % HP Gear Castle Tough Wall Alpha Bless Mental Control Benson Attribute STR Skills % WPN DMG to ALL enemies - turns to burning damage, dealing % WPN DMG for 2 rounds. % WPN DMG Bonus % DMG Bonus for ALL MINUTEMEN Additional % WPN DMG % WPN DMG Bonus and % DMG mitigation Gear Reaper Resolute Ripper Death Roger 🔊 DEATH IS A FRESH STARTS! Attribute STR Skills % WPN DMG to 1 enemy % HP Every 1 enemy that remains alive gains % WPN DMG bonus When cast "Crimson Cross" deals % extra WPN DMG Ignores % DEF of the target in an attack Gear Reaper Resolute Death Mira Attribute STR Skills Battle dog restores % of Mira max HP for ally with lowest HP Battle Dog deal % WPN DMG to enemy with highest ATK Cast "Battledog Attack" to protect ally from % of single-target DMG 1 round Cast "Battlefield Treatment" to restore % of Mira max HP to all for 2 rounds Cast "Battledog Attack" increase % more DMG next ally (with highest ATK) attack and reduce % DMG dealt from targets next attack Gear Castle Tough Wall Reaper Alpha Bless Self-Healing Heytex 103 🔊 YOUR HEALTH HAS BEEN DETECTED, AND THE EXTERMINATION PROCESS HAS BEEN INITIATED Attribute INT Skills Randomly select 3 enemy targets to mark, and launch a total of 12/12/15/15/20 rockets at the marked targets, causing 20/23/26/29/35% of tactical damage each time. The markings last for 3 rounds. At end of each round, restore Hero's HP = to % of DMG the Hero received during the round. Increase DMG of Marked target by %. Casting "Bullet Rain" launched additional # of rockets. When Marked target is attacked, shoot a bullet at it, dealing DMG = to % of the DMG caused by "Bullet Rain" (# bullets can be launched per round at most) gear Hurricane Resolute Ripper Kobayakawa 🔊 KABOOM!! WANNA FEED'EM FIREWORK? Attribute INT Skills Deal % TAC DMG to all enemies and 3x more DMG to front row targets or targets w/o allies in the front. Deals % more DMG to target stackable up to 3x for 3 rounds Initiative -% while taking % less DMG Casting "Flaming Feast" deals additional % TAC DMG Casting "Flaming Feast" target is more grievously wounded taking % more sustained DMG for 2 rounds Gear Resolute Ripper Hurricane Chihiro Fujiwara 🔊 MY BLADE IS THOROUGHLY PRECISE! Attribute STR Skills Deals % WPN DMG to front-Row enemies % WPN DMG Bonus When dealing damage, make target bleed and deals % WPN DMG for 2 rounds Deals % extra WPN DMG when casting "Unsheathe" Gear Reaper Resolute Death Rebecca 🔊 NO ONE CAN ESCAPE FROM MY SIGHT! Attribute INT Skills Deals % TAC DMG to lowest AGI enemy % TAC DMG Bonus % TAC DMG Bonus and % DMG mitigation Casting "In My Sights" deals an additional % TAC DMG Gear Hurricane Apocalypse Death Alisa 🔊 COMMANDER, MEDICAL SUPPLIES HAVE BEEN DELIVERED AS REQUIRED! Attribute INT Skills Bestows protective shield on ally with lowest HP (% of TAC ATK) % DMG Mitigation In siege defense % Lineup DMG Mitigation When "Guardian of Light" is cast target ally will recover an additional % of their TAC ATK in HP Gear Hurricane Heal Alpha Bless Apocalypse Coleman 🔊 THE SOLDIER'S MISSION IS TO DEFEND HIS COUNTRY Attribute STR Skills Deals % WPN DMG to 1 random back row enemy % WPN DMG Bonus and + % DMG Mitigation Lineup Destructive Might based on level up Target hit by skill "Charge" will be panicked with its DMG Bonus - % for 1 round Gear Castle Tough Wall Reaper Alpha Bless Resolute Doris Attribute STR Skills Deals % WPN DMG to 1 enemy % DMG Mitigation Lineup Travel Speed + % when traveling Casting "High Voltage Baton" will deal an additional % WPN DMG Gear Reaper Apocalypse Death Brom Attribute STR Skills Deals % WPN DMG to 1 enemy % DMG Bonus Lineup gathering speed + % when gathering Casting "Outrider's Strike" will deal and additional % WPN DMG Gear Reaper Apocalypse Death Natalie 🔊 TARGET LOCKED, MISSION STARTS! Attribute STR Skills Deal % TAC DMG to front row enemies and the DMG will be evenly inflicted on the rest of front-row enemies % TAC DMG Bonus and + % DMG mitigation Lineup Heroes gain + % EXP when kill a zombie Casting "Shotgun" will deal an additional % TAC DMG Gear Hurricane Apocalypse Death TOP へ